collada.scene.GeometryNode¶
- class collada.scene.GeometryNode(geometry, materials=None, xmlnode=None)¶
Represents a geometry instance in a scene, as defined in the collada <instance_geometry> tag.
- __init__(geometry, materials=None, xmlnode=None)¶
Creates a geometry node
- Parameters:
geometry (collada.geometry.Geometry) – A geometry to instantiate in the scene
materials (list) – A list containing items of type
collada.scene.MaterialNode
. Each of these represents a material that the geometry should be bound to.xmlnode – When loaded, the xmlnode it comes from
Methods
__init__
(geometry[, materials, xmlnode])Creates a geometry node
load
(collada, node)Load and return a class instance from an XML node.
objects
(tipo[, matrix])Yields a
collada.geometry.BoundGeometry
iftipo=='geometry'
save
()Saves the geometry node back to
xmlnode
Attributes
xmlnode
ElementTree representation of the geometry node.
geometry
An object of type
collada.geometry.Geometry
representing the geometry to bind in the scenematerials
A list containing items of type
collada.scene.MaterialNode
.