collada.scene.GeometryNode

class collada.scene.GeometryNode(geometry, materials=None, xmlnode=None)

Represents a geometry instance in a scene, as defined in the collada <instance_geometry> tag.

__init__(geometry, materials=None, xmlnode=None)

Creates a geometry node

Parameters:
  • geometry (collada.geometry.Geometry) – A geometry to instantiate in the scene

  • materials (list) – A list containing items of type collada.scene.MaterialNode. Each of these represents a material that the geometry should be bound to.

  • xmlnode – When loaded, the xmlnode it comes from

Methods

__init__(geometry[, materials, xmlnode])

Creates a geometry node

load(collada, node)

Load and return a class instance from an XML node.

objects(tipo[, matrix])

Yields a collada.geometry.BoundGeometry if tipo=='geometry'

save()

Saves the geometry node back to xmlnode

Attributes

xmlnode

ElementTree representation of the geometry node.

geometry

An object of type collada.geometry.Geometry representing the geometry to bind in the scene

materials

A list containing items of type collada.scene.MaterialNode.