collada.scene.ControllerNode¶
- class collada.scene.ControllerNode(controller, materials, xmlnode=None)¶
Represents a controller instance in a scene, as defined in the collada <instance_controller> tag. This class is highly experimental. More support will be added in version 0.4.
- __init__(controller, materials, xmlnode=None)¶
Creates a controller node
- Parameters:
controller (collada.controller.Controller) – A controller to instantiate in the scene
materials (list) – A list containing items of type
collada.scene.MaterialNode
. Each of these represents a material that the controller should be bound to.xmlnode – When loaded, the xmlnode it comes from
Methods
__init__
(controller, materials[, xmlnode])Creates a controller node
load
(collada, node)Load and return a class instance from an XML node.
objects
(tipo[, matrix])Yields a
collada.controller.BoundController
iftipo=='controller'
save
()Saves the controller node back to
xmlnode
Attributes
xmlnode
ElementTree representation of the controller node.
controller
An object of type
collada.controller.Controller
representing the controller being instantiated in the scenematerials
A list containing items of type
collada.scene.MaterialNode
.