collada.scene.NodeNode

class collada.scene.NodeNode(node, xmlnode=None)

Represents a node being instantiated in a scene, as defined in the collada <instande_node> tag.

__init__(node, xmlnode=None)

Creates a node node

Parameters:
  • node (collada.scene.Node) – A node to instantiate in the scene

  • xmlnode – When loaded, the xmlnode it comes from

Methods

__init__(node[, xmlnode])

Creates a node node

load(collada, node, localscope)

Load and return a class instance from an XML node.

objects(tipo[, matrix])

Iterate through all objects under this node that match tipo.

save()

Saves the node node back to xmlnode

Attributes

children

id

matrix

xmlnode

ElementTree representation of the node node.

node

An object of type collada.scene.Node representing the node to bind in the scene

name

The optional string node name (not required to be unique)for the node, by default set to the id value