collada.scene.GeometryNode¶
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class
collada.scene.
GeometryNode
(geometry, materials=None, xmlnode=None)¶ Bases:
collada.scene.SceneNode
Represents a geometry instance in a scene, as defined in the collada <instance_geometry> tag.
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__init__
(geometry, materials=None, xmlnode=None)¶ Creates a geometry node
Parameters: - geometry (collada.geometry.Geometry) – A geometry to instantiate in the scene
- materials (list) – A list containing items of type
collada.scene.MaterialNode
. Each of these represents a material that the geometry should be bound to. - xmlnode – When loaded, the xmlnode it comes from
Methods
__init__
(geometry[, materials, xmlnode])Creates a geometry node load
(collada, node)objects
(tipo[, matrix])Yields a collada.geometry.BoundGeometry
iftipo=='geometry'
save
()Saves the geometry node back to xmlnode
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geometry
= None¶ An object of type
collada.geometry.Geometry
representing the geometry to bind in the scene
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materials
= None¶ A list containing items of type
collada.scene.MaterialNode
. Each of these represents a material that the geometry is bound to.
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xmlnode
= None¶ ElementTree representation of the geometry node.
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objects
(tipo, matrix=None)¶ Yields a
collada.geometry.BoundGeometry
iftipo=='geometry'
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