collada.scene.LightNode¶
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class
collada.scene.
LightNode
(light, xmlnode=None)¶ Bases:
collada.scene.SceneNode
Represents a light being instantiated in a scene, as defined in the collada <instance_light> tag.
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__init__
(light, xmlnode=None)¶ Create a light instance
Parameters: - light (collada.light.Light) – The light being instantiated
- xmlnode – When loaded, the xmlnode it comes from
Methods
__init__
(light[, xmlnode])Create a light instance load
(collada, node)objects
(tipo[, matrix])Yields a collada.light.BoundLight
iftipo=='light'
save
()Saves the light node back to xmlnode
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light
= None¶ An object of type
collada.light.Light
representing the instantiated light
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xmlnode
= None¶ ElementTree representation of the light node.
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objects
(tipo, matrix=None)¶ Yields a
collada.light.BoundLight
iftipo=='light'
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