collada.geometry.BoundGeometry¶
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class
collada.geometry.
BoundGeometry
(geom, matrix, materialnodebysymbol)¶ Bases:
object
A geometry bound to a transform matrix and material mapping. This gets created when a geometry is instantiated in a scene. Do not create this manually.
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__init__
(geom, matrix, materialnodebysymbol)¶
Methods
__init__
(geom, matrix, materialnodebysymbol)primitives
()Returns an iterator that iterates through the primitives in the bound geometry. -
matrix
= None¶ The matrix bound to
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materialnodebysymbol
= None¶ Dictionary with the material symbols inside the primitive assigned to
collada.scene.MaterialNode
defined in the scene
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original
= None¶ The original
collada.geometry.Geometry
object this is bound to
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primitives
()¶ Returns an iterator that iterates through the primitives in the bound geometry. Each value returned will be of base type
collada.primitive.BoundPrimitive
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