collada.material.OPAQUE_MODE¶
- class collada.material.OPAQUE_MODE¶
The opaque mode of an effect.
- __init__()¶
Methods
__init__
()Attributes
A_ONE
Takes the transparency information from the color's alpha channel, where the value 1.0 is opaque (default).
RGB_ZERO
Takes the transparency information from the color's red, green, and blue channels, where the value 0.0 is opaque, with each channel modulated independently.