collada.light.BoundAmbientLight¶
- class collada.light.BoundAmbientLight(alight, matrix)¶
Ambient light bound to a scene with transformation. This gets created when a light is instantiated in a scene. Do not create this manually.
- __init__(alight, matrix)¶
Methods
__init__
(alight, matrix)Attributes
color
Either a tuple of size 3 containing the RGB color value of the light or a tuple of size 4 containing the RGBA color value of the light
original
The original
collada.light.AmbientLight
this is bound to