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collada.light.PointLight

class collada.light.PointLight(id, color, constant_att=None, linear_att=None, quad_att=None, zfar=None, xmlnode=None)

Bases: collada.light.Light

Point light as defined in COLLADA tag <point>.

Inheritance diagram of collada.light

__init__(id, color, constant_att=None, linear_att=None, quad_att=None, zfar=None, xmlnode=None)

Create a new sun light.

Parameters:
  • id (str) – A unique string identifier for the light
  • color (tuple) – Either a tuple of size 3 containing the RGB color value of the light or a tuple of size 4 containing the RGBA color value of the light
  • constant_att (float) – Constant attenuation factor
  • linear_att (float) – Linear attenuation factor
  • quad_att (float) – Quadratic attenuation factor
  • zfar (float) – Distance to the far clipping plane
  • xmlnode – If loaded from xml, the xml node

Methods

__init__(id, color[, constant_att, ...]) Create a new sun light.
bind(matrix) Binds this light to a transform matrix.
load(collada, localscope, node)
save() Saves the light’s properties back to xmlnode
id = None

The unique string identifier for the light

color = None

Either a tuple of size 3 containing the RGB color value of the light or a tuple of size 4 containing the RGBA color value of the light

constant_att = None

Constant attenuation factor.

linear_att = None

Linear attenuation factor.

quad_att = None

Quadratic attenuation factor.

zfar = None

Distance to the far clipping plane

xmlnode = None

ElementTree representation of the light.

save()

Saves the light’s properties back to xmlnode

bind(matrix)

Binds this light to a transform matrix.

Parameters:matrix (numpy.array) – A 4x4 numpy float matrix
Return type:collada.light.BoundPointLight